VR Nights | Friday Drop-In

$25.00

Friday Fun with Friends

Fall Semester | Sept. 16,  2024 – Dec. 6, 2024
Winter Semester | Dec. 9, 2024 – March 7, 2025
Spring Semester | March 10, 2025 – May 30, 2025

 

Exclusively for our STEAMwhiz students. Drop off your student on Fridays from 6 pm – 8 pm (2 hrs) and go have some fun for the night, knowing that your kids are in good hands. Students can play VR, Minecraft on our local server, board games, and more in a safe and fun environment with their friends from the lab. SW’s friends can continue to form stronger bonds with like-minded students.

Recommended ages 10-14 years old (Parents welcomed too!)

Join the Waitlist! We always strive to serve our students by opening new classes, shifting times, etc. The Waitlist is first come, first serve. (We do not sell or use your information for anything other than STEAMwhiz. Unsubscribe at any time!)

Description

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In-person Enrichment Program

Explore Up, Skill Up, and Build Up your child’s excitement for Science, Technology, Engineering, Art, & Math (STEAM) and accelerate the preparation needed for their future via STEAMwhiz programs; all developed here locally in Guilderland, NY, by our very own expert STEAM-TEAM!! 

  • A 1 hr/week, in-person lab for 11-weeks per semester, that will stimulate your children to use and develop their analytical and critical thinking skills
  • Min. 4 students/Max. 8 students
  • An additional week is included for makeups. Bonus Lab if you make all days!

Capital District Kids!!

  • Int/Adv ‘Thinkers & Doers’ ages 9-14 * Grouped developmentally
  • Beginner ‘Thinker & Doer’ Labs (ages 6-8 yrs old) 
  • After school and Homeschool hours
  • The STEAMwhiz Lab is located in Guilderland, NY
  • 1 hours each week
  • 11-weeks per semester
    • 10 guided labs
    • Additional bonus/make-up lab

Become the Problem Solvers of Tomorrow! Prepare them for their 21st future, not our past.

When students participate in  STEAMwhiz  Lab Programs they benefit in four main ways:

  1. STEM/STEAM Interest – Students become excited about STEM subjects and want to learn more about them.
  2. STEM/STEAM Confidence – Students gain confidence in their STEM skills and abilities.
  3. STEM/STEAM Competence – Students learn to think analytically and critically to solve problems.
  4. STEM/STEAM Value – Students learn the importance and relevance of STEM to themselves, others, and society.

STEAMwhiz can provide opportunities for your student to jump into STEM and explore their interests and passions with fun, hands-on, inquiry-based challenges like engineering 3D Printed Balloon Racers, designing apps and video games, and coding a robot. Interest in STEM begins in early childhood (between the ages of five and ten) and students who participate in programs, such as STEAMwhiz become more confident in their math and science abilities and are more interested in STEM subjects and careers. 

The ‘STEAM’ Team

STEAM-Team or Dream Team? 😉 This lab is taught by STEAMwhiz’s lead educator Allie Pulecio. She is certified in K-6th education, international teaching experience, published STEM education work in a peer-reviewed journal, and has over 15 years of classroom experience and curriculum development. The lab is overseen by STEAMwhiz’s scientist Dr. Javier F. Pulecio (aka Dr. J) who holds a Ph.D. in Engineering Sciences has worked as a physicist at premier U.S. research institutions, as well as an engineer at fortune 100 companies, and authored over a dozen publications in top-tier journals. Together they are driven by their passion to empower students to develop their analytical and critical thinking, necessary to prepare them for the future.

Our Method of Success

Eliminate the fear and allow our children the time and space to fail forward and succeed. The STEAMwhiz Method will help students build their confidence in themselves and their abilities through discovery, tests, creation, and analysis. STEAMwhiz kids will be able to embrace the idea that failures lead to opportunities to learn and grow. STEM/STEAM learning experiences offer amazing opportunities to develop powerful GROWTH MINDSET attributes, which are pivotal for success!

Prior Knowledge

Each lab is built upon the other. Students will be given the time necessary to develop new connections resulting in new learning. When instruction is not jumping from one new thing to the next, students can develop goals, take on challenges, learn from mistakes, practice new skills, persevere, and ultimately create a culminating “Show-What-You-Know” PBL unit (project-based learning).

Project-Based Learning

Project-based learning empowers students to seize control over their learning experiences, following their interests and passions as they address a driving question or challenge; through investigation and inquiry; student voice and choice; reflection; revision; and finally, a project to be shared and celebrated. As students work with one another to create projects to share, they become responsible for the assessment of their work. Project-based learning frees students from the anxiety of meeting the expectations of school and/or instructors while allowing them the agency to create using the meaning they’ve developed from their experiences. This is a powerful re-imagination of what is possible!

Additional information

Fridays

9/20, 9/27, 10/4, 10/11, 10/18, 10/25