**Int/Adv** Winter 2023/2024 – Harmony Hackers: Crafting Music, Animations, & Games with Code

From: $124.99 / month

Explore Music Making & Skill Up in Math, Coding, Electronics + More

Winter Semester | Dec. 4, 2023 – March 8, 2024
*No Regular Scheduled Labs | 12/25 – 1/5 and 2/19 – 23
Spring Semester | March 11, 2024 – May 31, 2024
*No Regular Scheduled Labs | 4/1 – 5
(Click HERE for 6-8 yr olds)

Elevate your student’s thinking & doing this winter with Harmony Hackers—an 11-week program fusing creativity, coding, and gaming. Dive into coding languages like Scratch, Sonic Pi, and Python to craft a symphony of learning experiences in music and game development. Students delve into crafting music, animations, and games through coding and Skill-Up in Python, Scratch, and music programming. Plus, our exclusive Minecraft & Music component that fuses the beloved Minecraft universe with the magic of music composition.

This course is designed specifically for our Intermediate/Advanced students 9-13 yrs old. Weekly, for 1-hour, this interactive and dynamic program offers a one-of-a-kind experience that combines science, coding, and the power of artificial intelligence (AI) to “turn up the volume” and become a creative problem-solver.

 

 

Each semester, your student will be hands-on with 21st-century tools and skills such as 3D printing, coding, robotics, physical computing, laser cutting, die cutting, computer-aided design & more! The end of each semester culminates in a project build, where students are challenged to apply their new problem-solving skills creatively. Join for just 1 or 2 semesters, or be a part of the thinking & doing ALL YEAR and acquire the skills needed to complete the end-of-year culminating project.

Reserve your spot today!

December 1st is the 1st monthly billing of the Winter Semester. Space is limited–so subscribe and reserve your spot today. Message us for family discounts. 

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Description

Harmony Hackers: Unleashing Music with Science, Coding, & A.I

Read the STEAMwhiz article “Harmonious Integration,” to find out why music finds its rightful place in STEAM education.

Course Objectives:

  1. Foster a passion for music and its connection to science, technology, engineering, arts, and mathematics.
  2. Develop 3D visualization and printing skills for creating musical instruments and accessories.
  3. Cultivate coding skills and computational thinking through music-related projects and applications.
  4. Hands-on physical computing activities to build interactive musical instruments and systems.
  5. AI-Driven Music Composition – Introduce students to AI-generated music and discuss its implications in the music industry, while engaging students in activities where they remix existing music using AI techniques and create their unique compositions.

Explore Up

Fundamentals of Music & Sound Waves – Fall Semester

Basic of music theory, rhythm, melody, and harmony

Physics of sound waves 

Create Sound and Music with everyday objects

Design 3D models of musical instruments, parts, or custom accessories

Skill Up

Coding & Music Application Software – Winter Semester

Coding Fundamentals – Scratch, Sonic Pi, Python

Create sounds, melodies, & rhythms through code

Music and Game Development

Build Up

Putting it All Together! – Spring Semester

Physical Computing – control & interact with the real world using code

Design & Build Interactive Music System

AI-Driven Music Composition & Remixing 

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In-person Enrichment Program

Explore Up, Skill Up, and Build Up your child’s excitement for Science, Technology, Engineering, Art, & Math (STEAM) and accelerate the preparation needed for their future via STEAMwhiz programs; all developed here locally in Guilderland, NY, by our very own expert STEAM-TEAM!! 

  • A 1.15 hr/week, in-person lab for 11-weeks per semester, that will stimulate your children to use and develop their analytical and critical thinking skills
  • Min. 3 students/Max. 6 students
  • An additional week is included for makeups. 

Capital District Kids!!

  • 1.15 hours each week
  • 11-weeks per semester
    • 11 guided labs
    • Additional make-up lab included

Become the Problem Solvers of Tomorrow! Prepare them for their 21st future, not our past.

When students participate in  STEAMwhiz  Lab Programs they benefit in four main ways:

  1. STEM/STEAM Interest – Students become excited about STEM subjects and want to learn more about them.
  2. STEM/STEAM Confidence – Students gain confidence in their STEM skills and abilities.
  3. STEM/STEAM Competence – Students learn to think analytically and critically to solve problems.
  4. STEM/STEAM Value – Students learn the importance and relevance of STEM to themselves, others, and society.

STEAMwhiz can provide opportunities for your student to jump into STEM and explore their interests and passions with fun, hands-on, inquiry-based challenges like engineering 3D Printed Balloon Racers, designing apps and video games, and coding a robot. Interest in STEM begins in early childhood (between the ages of five and ten) and students who participate in programs, such as STEAMwhiz become more confident in their math and science abilities and are more interested in STEM subjects and careers. 

The ‘STEAM’ Team

STEAM-Team or Dream Team? 😉 This lab is taught by STEAMwhiz’s lead educator Allie Pulecio. She is certified in K-6th education, published STEM education work in a peer-reviewed journal, and has over 15 years of classroom experience and curriculum development. The lab is overseen by STEAMwhiz’s scientist Dr. Javier F. Pulecio (aka Dr. J) who holds a Ph.D. in Engineering Sciences has worked as a physicist at premier U.S. research institutions, as well as an engineer at fortune 500 companies, and authored over a dozen publications in top-tier journals. Together they are driven by their passion to empower students to develop their analytical and critical thinking, necessary to prepare them for the future.

Our Method of Success

Eliminate the fear and allow our children the time and space to fail forward and succeed. The STEAMwhiz Method will help students build their confidence in themselves and their abilities through discovery, tests, creation, and analysis. STEAMwhiz kids will be able to embrace the idea that failures lead to opportunities to learn and grow. STEM/STEAM learning experiences offer amazing opportunities to develop powerful GROWTH MINDSET attributes, which are pivotal for success!

Prior Knowledge

Each lab is built upon the other. Students will be given the time necessary to develop new connections resulting in new learning. When instruction is not jumping from one new thing to the next, students can develop goals, take on challenges, learn from mistakes, practice new skills, persevere, and ultimately create a culminating “Show-What-You-Know” PBL unit (project-based learning).

Project-Based Learning

Project-based learning empowers students to seize control over their learning experiences, following their interests and passions as they address a driving question or challenge; through investigation and inquiry; student voice and choice; reflection; revision; and finally, a project to be shared and celebrated. As students work with one another to create projects to share, they become responsible for the assessment of their work. Project-based learning frees students from the anxiety of meeting the expectations of school and/or instructors while allowing them the agency to create using the meaning they’ve developed from their experiences. This is a powerful re-imagination of what is possible!

Additional information

Day & Time

Wed 5:30-6:30 pm, Thurs 5:30 – 6:30 pm (Young-Int Only), Fri 2:00-3:00 pm, Fri 4:00-5:00 pm, Fri 5:30-6:30 pm